STREAM Education

Innovation and Technology Education

Our teaching team is dedicated to promoting STEAM (Science, Technology, Engineering, Arts, and Mathematics) curricula, integrating these elements into various subjects to provide comprehensive research learning experiences that cultivate students' inquiry spirit and creativity.

 

Research Curriculum Promoting Inquiry Spirit

Teachers in our STEAM subjects reinforce students' foundational knowledge through specialized teaching. They actively design inspiring classroom activities that encourage students to ask questions, engage in exploration, and conduct experiments. Students participate in practical learning activities, progressing from ideation, design, and prototyping to testing and refining their projects. This process enhances their problem-solving and innovative abilities while fostering a sense of achievement and building confidence.

Additionally, our junior curriculum includes interdisciplinary project-based learning, guiding students in cross-disciplinary studies. Under teacher supervision, students engage in problem-oriented learning, using scientific inquiry and mathematical applications to tackle engineering and technological designs that solve everyday challenges. This nurtures their spirit of social innovation. Students have the freedom to choose topics of interest for research, plan and complete their learning processes, and reflect on their outcomes, further developing their autonomy and sense of responsibility.

 

Diverse Learning Experiences for Future Success

Our school also encourages students to actively participate in on-campus STEAM activities and external competitions to broaden their horizons. Teachers host a variety of internal events, such as Pi Day, Rummikub games, scientific exploration activities, and STEAM subject weeks, to promote subject knowledge and enhance overall student interest.

We actively collaborate with higher education institutions to provide students with opportunities for interaction and competition training with external professionals. Through the process of sharing achievements and exchanging knowledge, students gain further growth.

We believe that the diverse skills students acquire from STEAM education will lay a solid foundation for their future academic and career paths, equipping them to navigate an increasingly complex and dynamic society.

 

Activities
2024-08-30
2024學界機甲大師比賽獲得分組賽殿軍
2024-05-03
知識由「 理 」 起STEAM服務計劃
2024-04-19
政府船塢參觀
2024-04-18
參觀屯門T park
2024-04-01
韓國創新科技文化交流團
2024-03-13
參與創意科學遊樂園 Inno Science Fun Fair
2024-02-24
第十八屆中學基建模型創作比賽2024
2024-02-22
3A鄒世豪和5B李卓徽榮獲「創意大獎」和「我最喜愛設計大獎優異獎」
2024-01-19
製作智能鳥巢
2023-12-22
吳正騫、蘇也和、李震昇、區希霆、關梓健同學考獲Azure AI Fundamentals證書
2023-12-05
「愛•創耆樂」設計比賽中獲得「最有效滿足用者需要獎(中學組)」獎項
2023-08-18
建造業議會STEM夏令營