STREAM Education

 

Innovation and Technology Education

Our teaching team is dedicated to promoting STEAM (Science, Technology, Engineering, Arts, and Mathematics) curricula, integrating these elements into various subjects to provide comprehensive research learning experiences that cultivate students' inquiry spirit and creativity.

 

Research Curriculum Promoting Inquiry Spirit

Teachers in our STEAM subjects reinforce students' foundational knowledge through specialized teaching. They actively design inspiring classroom activities that encourage students to ask questions, engage in exploration, and conduct experiments. Students can participate various in practical learning activities, progressing from ideation, design, and prototyping to refine their projects. This process enhances their problem-solving and innovative abilities while fostering a sense of accomplishment and building confidence.

 

Additionally, our junior curriculum includes interdisciplinary project-based learning, guiding students in cross-disciplinary studies. Under the guidance of our teachers, students engage in problem-oriented learning, using scientific inquiry and mathematical applications to tackle engineering and technological designs that solve everyday challenges. This nurtures their spirit of social innovation. Students have the freedom to choose topics of interest for research, plan and complete their learning processes, and reflect on their outcomes, further developing their autonomy and sense of responsibility.

 

Diverse Learning Experiences for Future Success

Our school also encourages students to actively participate in on-campus STEAM activities and external competitions to broaden their horizons. Teachers host a variety of internal events, such as Pi Day, Rummikub games, scientific exploration activities, and STEAM subject weeks, to promote subject knowledge and enhance overall student interest.

 

We also actively collaborate with higher education institutions to provide students with opportunities for interaction and competition training with external professionals. Through the process of sharing achievements and exchanging knowledge.

 

We believe that the diverse skills students acquired from STEAM education will lay a solid foundation for their future academic and career paths, equipping them to navigate an increasingly complex and dynamic society.

 

Activities
2026-06-02
本校學生於全港中學生科創賽事奪獎接受傳媒訪問
2026-05-06
2026 知識由「理」起 Fun Day
2026-03-25
STEAM Infrastructure Building Competition
2026-02-25
Our school’s STEAM team awarded “Love・Innovate for Happy Ageing” Design Competition
2026-02-11
全港學界四驅車大賽及訓練計劃(小學)
2026-01-26
Hong Kong Interschool Drone Competition Level 3 Certification
2025-12-19
Microsoft AI-900 Exam
2025-12-13
AI x Aviation Inter-school Competition 2025
2025-09-22
Media Interview - Maryknoll Students Lending a Helping Hand with Technology
2025-07-03
School Honored with Top Awards in the Youth IT Ambassador Award Scheme
2025-05-01
Second Place in the 2025 Inter-school Multimedia Design Competition – Secondary School Division
2025-03-24
Formula AI 2025